[LGP-copyprotect] Why a constant call-home copy protection system is a bad idea
Wolter Hunter
wolter.hunter at gmail.com
Fri Jun 27 05:47:38 BST 2008
>
> Quoting:
> ++++++++++++++++++++
> As it stands, you never need an internet connection ever. It tries to
> use one, it tries to see if youve been sneaky and blocked out our
> server, it tries to get round the blockage to connect to us, but if it
> cant, it cant and it carries on.
>
> It does still use internal checks to make sure the key you have is a
> valid key, if it cant connect.
>
> The only time you NEED an internet connection, is if you have had one
> previously and the game found it was an invalid copy. If that happens,
> nothing will make it start unless you have connected to the server again
> to prove you should be allowed to.
That's fine. Now this needs to be communicated in big bold letters on the
web page. It won't do much good if the only way people can find this out is
by joining a mailing list.
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